PRIVACY POLICY
English
Who we are
This policy applies to Last Core: Endless Defense(the “Game”), published by an independent developer. For privacy or support questions, contact aykut.buyukkilic@gmail.com.
Data stored by the Game
The Game is offline-first and does not require an account. Progress, settings, achievements, operation progress, notification preference, and active-run data are stored locally on your device. The developer does not operate a server that receives this game-save data.
The Game does not ask for your name, email address, contacts, photos, files, microphone, camera, precise location, health data, or financial information.
Advertising and third parties
The Game uses Unity Ads for optional rewarded ads. It does not use Google AdMob. Unity’s advertising technology may process device or advertising identifiers, ad interactions, approximate location derived from network information, diagnostics, and related activity for advertising, analytics, app functionality, fraud prevention, security, and legal compliance.
Unity acts under its own privacy terms. Review the Unity Privacy Policy and Unity’s Google Play data-safety guidance for current details and privacy-request options.
Notifications and permissions
Daily reminders are off by default. Notification permission is requested only if you enable Daily Reminder in the Game’s settings. You can disable reminders in the Game or in Android system settings at any time. The Game does not request exact-alarm access.
Children and audience
The Game is intended for users aged 13 and older and is not directed to children under 13. We do not knowingly collect personal information from children through a developer-operated account or server. If you believe a child has provided personal data, contact us so the concern can be investigated.
Control, deletion, and retention
Local game data remains on your device until you clear the Game’s storage or uninstall it. Android settings can be used to clear this data. Requests about information processed by Unity should be made through Unity’s privacy channels. For help, email us at the address above.
Security and policy changes
Data transmitted by third-party services is protected according to those services’ security practices. We may update this policy when the Game, legal requirements, or integrated services change. The revision date at the top identifies the current version.